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With Fabian Rastorfer (Video Game Developer & Founder @ Fabraz).
Wed, Apr 26, 2017 @ 06:30 PM   $25   Microsoft HQ, 11 Times Sq
 
   
 
 
              

      
 
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<P><STRONG><EM>Modern pixel art can break rules & set new standards, so let's learn about skeletal animations!<BR></EM></STRONG></P>
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<P><SPAN><BR><SPAN><STRONG>Class Description</STRONG></SPAN><SPAN><BR></SPAN></SPAN></P>
<H2 CLASS="gmail_msg">REQUIREMENT: Bring a laptop & pre-install Photoshop (or similar software) & Spine 2D.</H2>
<P CLASS="gmail_msg">The traditional method for animating pixel art has always been frame by frame illustrations while 3D models used skeletal animations.</P>
<P CLASS="gmail_msg">Today, modern software like Spine 2D allows you to animate pixel art through the use of skeletal animations as well.Animating pixel art with skeletal animations is tricky but it comes with a lot of great benefits! Animations can look smoother, can be created faster & allow for easier sprite swapping. It creates an utterly unique & new look that's starting to define a new era of pixel art.</P>
<P><SPAN><SPAN><SPAN>I guarantee that, after this class, skeletal animation will become part of your repertoire!</SPAN></SPAN></SPAN></P>
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<P><STRONG><SPAN><BR><SPAN>About the Instructor</SPAN></SPAN></STRONG></P>
<P><STRONG>Fabian Rastorfer</STRONG> is a video game developer, a pixel artist & the founder of<A CLASS="gmail_msg" HREF="http://fabraz.com/" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">Fabraz</A> His first game, the critically acclaimed<A CLASS="gmail_msg" HREF="http://cannoncrasha.com/" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">Cannon Crasha</A>was an action-strategy title released for iOS & Android & was featured as "...a sure-fire winner!" by Apple. His second game,<A CLASS="gmail_msg" HREF="http://planet-diver.com/" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">PlanetDiver</A>was published on Steam & has been nominated for the Indie Prize, Momocon Indie Awards & was bundled in with the IndieBox. His newest game,<A CLASS="gmail_msg" HREF="http://planet-diver.com/presskit/sheet.php?p=slime_san" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">Slime-san</A>has been part of theofficial Indie Arena selection, was nominated for the Indie Prize, is published by<A CLASS="gmail_msg" HREF="http://www.headupgames.com/" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">Headup Games</A>and became part of the Swiss Games Delegation. He's also behind a bunch of other exciting prototypes & game jams! Graduated with a Bachelors in Design & Technology from Parsons.</P>
 
 
 
 
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