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Sun, Nov 01, 2015 @ 12:00 PM   $200   Institute Of Audio Research, 64 University Place
 
   
 
 
              

    
 
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Price reduced to $150 for Early Bird savings, PLUS if you click the link in the URL put in this code for additional savings: gai-vipdiscount-2015

The video game industry is in a state of flux. Tidal shifts are rippling through the waters as new delivery systems, next generation consoles, and new middleware solutions emerge. In this one day intensive hands on Workshop, Game Audio Institute gurus Steve Horowitz and Scott Looney will prepare you to deal with this new world of game audio featuring the Unity3D Game engine.

Attendees will use, ProTools, FMOD, UNITY 3d to construct a complete audio experience for a 3D gaming environment, all in 7 hours!

Supercharge your understanding of how sound works in games with the latest information from FMOD Studio, Wwise, Fabric, Master Audio and more!

These experienced instructors will guide attendees through the process of implementing music, SFX and voice over from the recorded stage through the process of preparing and integrating these elements into a level of UNITY 3D.

If you are a beginner looking to find out more about how to break into the business, a film or TV composer who wants to find out more about the differences between linear and non-linear media, or even a game industry veteran who just wants to get current on the latest developments, this workshop is not to be missed!
 
 
 
 
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