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With James Andrew (Creator, Z0NE).
Thu, Dec 01, 2016 @ 06:30 PM   $50   Microsoft HQ, 11 Times Square
 
   
 
 
              

    
 
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LOCATION
EVENT DETAILS
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<P><BR><STRONG><EM>The goal of this course is to weave together </EM><EM>several premade components from the Unity Asset store</EM><EM>into<SPAN CLASS="lG">a</SPAN>super fun VR flying experience.</EM></STRONG></P>
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<P><SPAN><STRONG>PLEASE NOTE: This class will take place over 2 nights, 1 week apart.</STRONG></SPAN></P>
<P><SPAN><STRONG>Thursday, 12/1 and Thursday, 12/8 at 6:30pm to 8:30pm each night.</STRONG></SPAN></P>
<P><BR><STRONG>Class Description</STRONG></P>
<P>The first VR experience I ever made, back in 2013, just after the release of the first Oculus DK1, was called RiftChopper. In just<SPAN CLASS="lG">a</SPAN>few short sessions I made<SPAN CLASS="lG">a</SPAN>very compelling helicopter style flight experience which I brought up to the first public Oculus event where it was one of the best experiences on display.</P>
<P>Together, we will remake<SPAN CLASS="lG">a</SPAN>similar experience, focusing on an Oculus Rift playable experience, but in<SPAN CLASS="lG">a</SPAN>way that will be playable even for those who do not own<SPAN CLASS="lG">a</SPAN>Rift. In this two-day class, we will work together using the same techniques I use every day with my small team currently working on our first commercial VR release called "z0ne".</P>
<P>Since we have<SPAN CLASS="lG">a</SPAN>week in between the two classes, my hope is that we will interact online using the class's dedicated "Basecamp" site to which all students will have access before, during, and after the class.</P>
<P>We will use the awesome Plastic SCM Asset Control server which will allow everyone in the class to participate and to contribute to the project, at whatever level they desire.</P>
<P>Here you can see<SPAN CLASS="lG">a</SPAN>video I made back then showing the original experience we will seek to model : <A HREF="https://www.youtube.com/watch?v=BPuyQr9PFO4" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">https://www.youtube.com/watch?v=BPuyQr9PFO4</A></P>
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<P><SPAN>**Must bring your own laptop**</SPAN></P>
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<P><STRONG>Featured Topics</STRONG></P>
<P>Day 1 :Thursday, December 1st</P>
<UL>
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<P>Setting Up Plastic SCM Version Control</P>
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<P>Using Basecamp to collaborate</P>
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<P>Importing our major Assets</P>
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<P>Creating an Image Based Lighting Environment</P>
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<P>Setting up our gamepad</P>
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<P>Basic Helicopter Flight</P>
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</UL>
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<P>Day 2 :Thursday, <SPAN>December 8</SPAN>th</P>
<UL>
<LI>
<P>Implementing VR Support (Oculus)</P>
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<P>Making it look even better (Image Effects)</P>
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<P>Music and Sound</P>
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</UL>
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<P><BR><STRONG>About the Instructor</STRONG></P>
<P><EM>James Andrew</EM><EM></EM>is the creator of Z0NE, the forthcoming retro inspired arcade shooter for VR. He has been coding all his life and focusing primarily on VR for well over two years now. He regularly speaks at VR events around the country and has been the subject of numerous news stories covering his adventures related to Z0NE. Here you can see James'<A HREF="https://www.youtube.com/watch?v=VkdJ-L60C90&feature=youtu.be" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">VR Showreel for 2015</A>showing a selection of his recent VR works.</P>
 
 
 
 
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