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Weekend of game-making, talks, workshops, refreshments & prizes!
Fri, Jan 20, 2017 @ 05:30 PM   FREE   Microsoft HQ, 11 Times Sq
 
     
 
 
              

      
 
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<P><STRONG>Playcrafting and Microsoft are back with a huge jam site in NYC for the 2017 Global Game Jam!</STRONG></P>
<P><SPAN><SPAN>Join us for a weekend of game-making plus free talks and workshops, refreshments and prizes! Stay tuned to this page as we confirm speakers, workshops and prizes in the coming weeks!<BR><BR></SPAN></SPAN><STRONG>Want an idea of what's in store? </STRONG>Check out <A HREF="https://channel9.msdn.com/Blogs/Indie-Game-Dev/A-Word-from-XBOXs-Major-Nelson--Recap-of-the-NYC-2016-Global-Game-Jam" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">this recap</A> from last year presented by Xbox's own Major Nelson (Larry Hyrb)! Last year's site featured more than 500 participants and 60 games made.<STRONG><BR></STRONG><SPAN><EM><STRONG><BR></STRONG></EM></SPAN></P>
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<P><SPAN><STRONG><STRONG><SPAN>For participants</SPAN></STRONG><SPAN>:</SPAN><BR></STRONG><SPAN><BR><STRONG>Each participant will need to register both here on Eventbrite and at our site on<A HREF="http://globalgamejam.org/2017/jam-sites/playcrafting-microsoft-nyc-global-game-jam" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">globalgamejam.org</A>.</STRONG> All projects must be submitted to the website in order to be considered for prizes. Entry to this event is free, but please sign up on Eventbrite so we can have your name at the door.<BR><BR> The site itself will be open 6pm to 8pm on Friday, 9am to 9pm on Saturday and 9am to 8pm on Sunday.Games can be worked on outside of the site, but we'll be closing down at the specified time each night.<BR><BR>This is an inclusive site - people of all ages and backgrounds are welcome to join. Children should be accompanied by a parent or guardian. You do not need to be an active game developer to participate. Many game developers will be in attendance, though, too!<BR><BR>All games will have the same theme, which will be announced at our kickoff on Friday night. If you have more questions about how the Global Game Jam works, visit <A HREF="http://globalgamejam.org/faq" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">globalgamejam.org</A>. We will provide free meals and workshops throughout the weekend and will also have designated quiet zones for teams needing the space to concentrate.<BR><BR><EM><STRONG><SPAN>In the interest of fostering an inclusive and safe environment at all of our events, our</SPAN><A HREF="https://www.playcrafting.com/code-of-conduct-2/" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">Code of Conduct</A><SPAN>will be enforced.<BR><BR></SPAN></STRONG></EM></SPAN></SPAN></P>
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<P><SPAN><SPAN><EM><STRONG><SPAN><BR></SPAN></STRONG></EM><STRONG>Tweet along with us throughout the event!</STRONG><BR><BR><STRONG>#MSPlay17</STRONG><BR> @PlaycraftingNYC <BR>@MicrosoftNY<BR><BR></SPAN></SPAN></P>
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<P><SPAN><SPAN><STRONG><SPAN><BR>Schedule</SPAN></STRONG><SPAN>:</SPAN><BR><BR><SPAN><STRONG>Day 1 - Friday, January 20th</STRONG></SPAN><BR><BR>6pm - 8pm: Check In & Team Formation Throughout<BR><STRONG>6pm: Keynote Premiere, debuting the design constraint</STRONG><BR> Welcome from Playcrafting and Microsoft<BR> Ice Breakers & Team Formation<BR>7pm: Dinner<BR>8pm: End of Day 1<BR><BR><SPAN><STRONG>Day 2 - Saturday, January 21st</STRONG></SPAN><BR><BR>9am - 9pm: Working on Games<BR>9am: Breakfast<BR><STRONG><SPAN>11am: Deadline to create user profile and game page on our</SPAN><A HREF="http://globalgamejam.org/2017/jam-sites/playcrafting-microsoft-nyc-global-game-jam" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">GGJ website</A></STRONG><BR>10-11am: Workshop - Intro to Game Design<BR>11am-1pm: Workshop -<SPAN>Intro to Unity</SPAN><BR>1-2pm: Lunch & HoloLens Tech Talk<BR><SPAN>1-3pm: Workshop - Intro to Game Making for Kids</SPAN><BR><SPAN>2-3pm: Workshop -</SPAN><SPAN>Intro to Unreal Engine</SPAN><BR>3-3:30pm: Workshop -<SPAN>Art & Music Resources</SPAN><SPAN><BR>3:30-4pm: Workshop - UX/UI Basics<BR></SPAN>4-5pm: Intro to Making VR Games<BR>6pm - 7pm: Playtesting each other's games <BR>7pm: Dinner<BR>9pm: End of Day 2<BR><BR><SPAN><STRONG>Day 3 </STRONG></SPAN><SPAN><SPAN><STRONG>- Sunday, January 31st</STRONG> </SPAN><BR><BR><SPAN>9am - 3pm: Working on Games</SPAN><BR><SPAN>9am: Breakfast</SPAN><BR><SPAN>1pm: Lunch</SPAN><BR><SPAN><STRONG>3pm: Deadline for submitting games!</STRONG><BR>3-5:00pm: Playtime<BR> Judges choose finalists.</SPAN><BR><SPAN>5:00-6:00pm: Winners are announced & present their games.<BR>6pm: Dinner & Wrap Up<BR>8pm: End of Day 3<BR><BR></SPAN></SPAN></SPAN></SPAN></P>
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<P><SPAN><SPAN><STRONG><SPAN><BR>What to Bring<BR><BR></SPAN></STRONG></SPAN><SPAN>- All of your own equipment (laptops, cords, controllers, adapters, software, etc). Anything you need to make a game over the weekend will need to be brought by you. We will not be providing. </SPAN><SPAN><BR><BR><SPAN>- A government-issued photo ID.</SPAN> <BR><BR></SPAN></SPAN></P>
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<P><SPAN><SPAN><SPAN><STRONG><BR>What NOT to Bring<BR><BR></STRONG></SPAN><SPAN>- Coming soon!<BR></SPAN></SPAN><SPAN><STRONG><SPAN><BR></SPAN></STRONG></SPAN></SPAN></P>
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<P><SPAN><SPAN><STRONG><SPAN><BR>We Will Provide<BR><BR></SPAN></STRONG>-Outlets, wifi, meals (dinner tonight, breakfast/lunch/dinner Saturday, breakfast/lunch/dinner Sunday). We cannot guarantee that we will meet everyone's dietary restrictions, so you can grab food and bring it back if need be.<STRONG><SPAN><BR><BR></SPAN></STRONG></SPAN></SPAN></P>
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<P><SPAN><SPAN><STRONG><SPAN><BR>Prizes</SPAN></STRONG><SPAN>:</SPAN><BR><BR><EM>Coming soon!</EM><EM><BR></EM><BR></SPAN></SPAN></P>
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<P><SPAN><SPAN><STRONG><SPAN><BR>Judges</SPAN></STRONG><SPAN>:<BR><BR><EM></EM></SPAN><IMG ALT="Sam Barlow" SRC="https://cdn.evbuc.com/eventlogos/5193080/barlow-1.jpg"><BR><STRONG>SAM BARLOW</STRONG><BR>Executive Creative Director, Eko<BR><BR><IMG ALT="Anya Combs" SRC="https://cdn.evbuc.com/eventlogos/5193080/combs.jpg"><BR><STRONG>ANYA COMBS</STRONG><BR><SPAN>Games Outreach Lead, Kickstarter</SPAN><BR><BR><IMG ALT="Khamani Hamilton" SRC="https://cdn.evbuc.com/eventlogos/5193080/hamilton.jpg"><BR><STRONG>KHAMANI HAMILTON</STRONG><BR><SPAN>Aspiring Game Developer<BR>Member of 1st Place GGJ 2016 Winning Team<BR><BR><IMG ALT="Sarah May" SRC="https://cdn.evbuc.com/eventlogos/5193080/may.jpg"><BR><STRONG>SARAH MAY</STRONG><BR>Manager, 5th Avenue Microsoft Flagship Store<BR><BR><IMG ALT="Kurt Bieg" SRC="https://cdn.evbuc.com/eventlogos/5193080/bieg-2.jpg"><BR><STRONG>KURT BIEG</STRONG><BR><SPAN>CEO & Founder, Simple Machine</SPAN><BR><BR></SPAN><I>More to come!<BR><BR></I></SPAN></SPAN></P>
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<P><SPAN><SPAN><STRONG>Site Map:</STRONG><EM><EM><BR><BR>Coming soon!<BR><BR></EM></EM></SPAN></SPAN></P>
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<P><SPAN><SPAN><EM><EM><BR></EM></EM><STRONG>Please note: Filming is occurring at this event. You may be videotaped or recorded.Food will be available in limited quantities. Please be courteous.<BR><BR></STRONG></SPAN></SPAN></P>
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<P><SPAN><SPAN><STRONG><BR><SPAN><EM>Notice:Government and Public Education Employees</EM></SPAN><BR></STRONG><SPAN><EM>Microsoft wants to ensure that we- and you- comply with applicable government gift and ethics laws. As a result, Microsoft respectfully declines to provide government employees with giveaways' of Microsoft products or other items of value (including software, meals, and other items) without payment or prior authorization from your agency ethics officer/attorney. </EM></SPAN><BR><SPAN><EM>Please specify on your registration materials and evaluation form if you are a government employee, refrain from requesting or accepting giveaways during this event unless you pay full marketing value or have provided us with a gift letter from your ethics officer for these items.</EM></SPAN><STRONG><BR></STRONG></SPAN></SPAN></P>
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