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<P>For years, Virtual Reality (VR) & Augmented Reality (AR) a view of the real world that has been augmented by layers of computer-generated content have been the stuff of science fiction. Both still have their fair share of sceptics. Yet, driven by Moores Law & the rapid advancement of processors, screens & other commodity components coming out of the smartphone supply chain, VR & AR are finally poised for mainstream adoption with some calling them nothing less than a <A HREF="https://a16z.com/2017/01/23/vr-ar-new-medium-storytelling/" TARGET="_blank" REL="noopener nofollow noopener noreferrer nofollow noreferrer nofollow">new medium of human experience</A>.</P>
<P>In this early stage of development, accurate projections of future market size are difficult. But according to Goldman Sachs, revenue from VR- & AR-related hardware & software is expected to reach from $80 billion to $182 billion by 2025. (Source: Business of Fashion)</P>
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