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EVENT DETAILS |
From June 28 - 30, 2018, Games for Change will celebrate the 15th annual G4C Festival. Join us as we highlight the groundbreaking work that has been done in the G4C community in the last decade & a half, & discover what the games for good sector will look like in the next 15 years. With over 1000+ attendees, the G4C Festival attracts professionals from academia, government, media & technology, nonprofits, health, social & civic organizations, & the games industry.
Discover new groundbreaking games across three tracks of programming
The G4C Festival offers three expertly curated tracks of panels, talks & workshops around emerging sectors in the impact games field.
1
Civics & Social Issues
Highlighting games that help players engage with contemporary issues on matters of social justice, human development, environment & responsible citizenship. Featured speakers in this track include:
Kate Edwards, CEO & Principal Consultant, Geogrify
Lindsay Grace, Director, American University Game Lab
Alan Gershenfeld, President/Co-Founder, E-Line Media
2
Games for Learning Summit
Sharing new projects & research that evidence the power of game-based learning to transform education in & out of school. Featured speakers in this track include:
Robert Torres, CSO, Teach the World Foundation
Constance Steinkuehler, Professor, UC, Irvine
Gonzalo Frasca, CDO, DragonBox
3
Neurogaming & Health
Exploring how games can improve health, fitness, cognitive skills, & mindfulness through interactive experiences & new technologies. Featured speakers in this track include:
Margaret Laws, President & CEO, Hopelab
Kristin Cook, Producer, Sesame Workshop
Zoran Popovi, Director, Center for Game Science, University of Washington
On June 30, explore how VR/AR/MR technologies are offering radical new ways to create social impact. Featured speakers in this track include:
Tom Furness, Founding Director, Human Interface Technology Lab, University of Washington
Kamal Sinclair, Director, New Frontier Labs, Sundance Institute
Dan Ayoub, General Manager of Mixed Reality Education, Microsoft
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