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With Javier Olazabal (Environment Artist, Defiant Studios) & Ryan Carper (Gameplay Programmer, Defiant Studios).
Tuesday, March 13, 2018 at 06:30 PM    Cost: Absolutely Free
Microsoft, 11 Times Sq

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The Unreal Engine has been used since 1998 to make hundreds of incredible games of every imaginable style & genre. From Batman to Rocket League, Mortal Kombat & more, this is the software that the industry's biggest developers have used to make the most popular gamesthat keep uscoming back for more.
Learning a new software can be a daunting task. But no Fear! This class will guide you through Unreal's interface & introduce you to its basic concepts & functionality so you're ready to start exploring the what the engine can do.

Required MaterialsYou will have to bring a laptop with the Unreal Engine 4 Installed. You can download it free here. We also reccommend bringing a mouse.

LEARN UNREAL IN 8 WEEKS - New YorkTuesdays & Thursdays, 6:30-9pmMarch 27th - May 17thThe Alley - 119 W 24th St.New York, NY 10011

Meet the Instructors:Javier Olazabal & Ryan CarperEnvironment Artist & Gameplay Programmer, Defiant Studios

Javier has 8 years of industry experience working on AAA titles like Infamous Second Son, Call of Duty: Advanced Warfare, Just Cause 3, & Marvel Heroes. As an environment artist, he's got lots of tips & tricks on a variety of subjects from level design to level layout, prototyping, & more.
Ryan is a Gameplay Programmer for Avalanche & Defiant Studios working on games like Just Cause 3 , Ryan has extensive experience withfeature development, in-game cinematics, & visual scripting. He's the perfect mentor to help you identify & achieve your gameplay goals.
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