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Mozilla // non-profit building internet software
Remote US, Remote Europe, Remote Canada, Toronto, Vancouver, Berlin    Posted: Thursday, May 02, 2019
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The Emerging Technologies team at Mozilla Research is working to enable real-time, high performance virtual reality (VR) & augmented reality (AR) applications on the web, with the goal of enabling users to have compelling & safe experiences in this new technology area. We work on new web browsers, web-based applications, web engine standards & implementations, & web frameworks & tools for developers.

As a technical artist on the mixed reality team, you will use your visual & user interface skills to build visually compelling demonstrations of the kinds of experiences that developers could build & users could experience on the VR & AR web in the future.

As a Technical Artist in the Mixed Reality team in Emerging Technologies at Mozilla, you will...

  • Design & create short-form virtual & augmented reality experiences on the web platform
  • Build a variety of 3D & 2D assets for use on the web in new hardware platforms that make the best use of bandwidth & performance limitations while still being compelling
  • Promote your works through creation of video & art captures & integrating them with the teams social media & technical documentation
  • Collaborate with tools, framework, & browser engineers to deliver enjoyable experiences
  • Be comfortable delivering with significant freedom on rapidly-moving software & hardware platforms
  • Work on a multicultural geographically-distributed team
  • Work entirely on open source
  • Work with the community, other Mozilla teams, & our corporate partners

Your Professional Profile

  • BS or Msc or equivalent in technology and/or arts.
  • Shipped games or experiences on mobile, web or AR/VR platforms
  • Experienced in modelling, texturing & animating assets for limited resources platforms.
  • Written & verbal communication skills in English

Other things that might make you stand out:

  • Experience with Unity or Unreal game engines.
  • Experienced with WebGL javascript engines (eg: three.js, A-Frame, babylon.js, ...) to build 3D & immersive experiences.
  • Deep understanding of web technologies & APIs: WebAudio, WebRTC, WebWorkers, WASM, WebGL, WebXR
  • Experience with optimization techniques both 3D assets & code for mobile & low end devices with technical constraints such as memory or frame rate limitations.
  • Experience with Blender, as well as other common 3D content creation tools.

**Please include a portfolio, reel, or website showing your recent work.**

About Mozilla

Mozilla exists to build the Internet as a public resource accessible to all because we believe that open & free is better than closed & controlled. When you work at Mozilla, you give yourself a chance to make a difference in the lives of Web users everywhere. And you give us a chance to make a difference in your life every single day. Join us to work on the Web as the platform & help create more opportunity & innovation for everyone online.

We are an equal opportunity employer & value diversity. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

Group: D


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