At Improbable, we believe that the next revolution in entertainment & society will come from massive virtual worlds. They will create new economies & opportunities globally, changing not just how we play, but how we work & relate to each other. That's why we've made it our mission to build the next generation of technologies for online multi-user games & simulations.
At Improbable, you are surrounded by people who want to improve everything & everyone around them, & who compel you to improve yourself. We're motivated by the fulfilment of solving hard problems to achieve something profound & transformative.
The mission of Improbable Multiplayer Operations is to make launching games uneventful. The Infrastructure team is a key part of this mission, by provisioning, running & scaling the clusters running services that allow games studios & Improbable to run & operate their games on time, securely, & at the correct scale.
You'll join a team of engineers working closely together to enable game developers to do their best work. You'll have the opportunity to build services that enable games studios to run & operate games at scale.
Our team is focused on enabling our colleagues & customers to run their games safely, scalably & effectively. Over the next year, you'll be helping us build out a suite of services that'll allow our customers to run & monitor their games in production at scale safely, leveraging the right combination of bare metal & cloud compute resources.