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Magic Leap // augmented reality tech
 
Engineering, Full Time    Plantation, FL (HQ), Sunnyvale, CA; Remote (US based only)    Posted: Thursday, March 10, 2022
 
   
 
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JOB DETAILS
 

Job Description

The team behind spatial audio at Magic Leap is seeking a candidate with strong DSP & 3D audio skills to help us build the future of augmented reality audio.  As a Senior Audio Signal Processing Engineer, you will help maintain & improve our spatial audio rendering system & contribute to the development of leading edge augmented reality audio features, such as simulated acoustics / sound propagation, environmental acoustic mapping, & personalization. 

Candidates should be proficient with Matlab (preferred) or python for algorithm development & comfortable working in C/C++ for algorithm implementation & deployment.  You will be joining a team of skilled & motivated engineers with a high standard of performance & a passion for all things audio.  This role may be performed remotely; proximity to a Magic Leap facility (Plantation, FL;  Sunnyvale, CA) is a plus.

Role responsibilities will include

  • Signal level algorithm development
  • C/C++ implementation & architecture development
  • Spatial Audio rendering engine fidelity & performance improvements
  • Sound propagation modeling design & development
  • Acoustic Environment Mapping system design & development
  • Define, design, & implement future augmented reality audio features

Required proficiencies & experience

  • Audio DSP theory & demonstrated practice (5+ yrs experience)
    • Filter design
    • Spatial audio / HRTFs / psychoacoustics
    • Sound propagation / acoustic modeling
    • Ambisonics
    • Audio signal analysis
  • Algorithmic contributions to shipped audio features on embedded systems
  • Matlab / python for audio signal processing algorithm development
  • Audio programming in C / C++, including code analysis & optimization
  • Git-based software development workflow
  • Excellent communication & presentation skills with a bias for progress & collaboration

Additional desired proficiencies & experience

  • Android development experience
  • Development experience using JUCE audio framework
  • COMSOL or similar acoustic modeling software
  • Experience with audio frameworks (CSound / Faust / pure data / etc.)
  • Experience with game engine audio (Unity / Unreal / Wwise / Godot)
  • Patent application experience

Education

  • Graduate level study in Computer Science / Digital Audio / Acoustics or equivalent required, Masters / Ph.D. preferred

Additional Information

  • All your information will be kept confidential according to Equal Employment Opportunities guidelines

#LI-REMOTE

 
 
 
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