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Magic Leap // augmented reality tech
 
Fort Lauderdale, FL; Sunnyvale, CA; Los Angeles, CA; New York City; Remote    Posted: Tuesday, September 21, 2021
 
   
 
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JOB DETAILS
 

Job Description:

The Design Solutions Department at Magic Leap is seeking a Lead Character Technical Artist with a specialization in rigging & animation. You will be working closely with a team of artists, designers & engineers to build, maintain & grow the rigging & animation pipeline. Leading by example, you will be responsible for the design, implementation & management of character rigs & the technical animation pipeline. This candidate is forward-thinking, driven & willing to embrace the challenges of developing for spatial computing & the Magic Leap device.

Responsibilities:

  • Work closely with design, engineering & team leadership to build, maintain & deliver rigging & animation support systems.
  • Build tools & rigs in support of avatar development, integrating geometric & animated character data
  • Design & implement techniques to improve & accelerate animated asset iteration
  • Develop & maintain proprietary code to extend DCC platforms (Maya) & real-time game engines (Unity); including but not limited to asset change management, rigging controls, animation retargeting & pose-based morph target systems
  • Experience with performance capture, FACS solves, geometric processing, realistic character deformations
  • Ability to work out of your comfort zone to do what has not been done before
  • Open & responsive to guidance & direction from the creative & technical leadership

Qualifications:

  • Degree in computer science, engineering, or equivalent experience
  • A self-motivated team player with excellent communication & analytical problem solving skills
  • 5+ years of experience building & maintaining digital characters, rigging pipelines, & developing api's for both engineers & artists
  • Solid understanding of biomechanics, novel deformation techniques, 3D geometry, linear algebra & data serialization
  • Expert knowledge of Maya & experience with Unity a plus
  • High proficiency in Python and/or C#/C++ 
  • Indie / AAA game development experience integrating character motion subsystems (IK, procedural animation, character AI)
  • Willingness to harness all of the above & dive into creating characters for next-gen game engines & new computer vision platforms

Bonus:

  • Knowledge of machine learning, parallel processing & GPU optimization
  • Experience with run-time, blend-tree/state-machine based animation systems a plus
Additional Information

  • All your information will be kept confidential according to Equal Employment Opportunities guidelines.
 
 
 
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