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Dom & Tom // digital product development agency
Design, Full Time    New York City    Posted: Tuesday, September 10, 2019
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Dom & Tom is a full-service design & development studio specializing in strategies for web, social media, e-commerce, interactive, & mobile platforms. Founded in 2009 by twin brothers, Dom & Tom launched as a small shop & have continued to expand year after year. Currently we have offices in New York, Chicago & Los Angeles. As a growing company we continually look for talented, versatile self-starters who build relationships, lead teams, & consult clients on digital strategy initiatives. Our slogan is DO GOOD, BE GOOD, & we strive for that in the services we provide, the products we deliver & in our Company culture which values ethical behavior & respect of our fellow employees.

As a Sr. UX Designer of the D&T UX/Design team, you would be a valued resource in researching planning & designing better brand experiences for real people. You may be responsible for gathering business requirements, creating diagrams, wireframes, low-to-high fidelity prototypes for a variety of websites, tablet & mobile applications. The Sr. User Experience designer primarily collaborates closely with clients, visual designers, & developers.


  • Work with client/Chief Design Officer to gather requirements & assets, & create rounds of diagrams, wireframes, & functional specifications (in the form of documents).
  • Identify user requirements by researching & analyzing users needs, preferences objectives, & working methods; study how users consume content, including data categorization & labeling
  • Generate functional specifications document for all templates & user interactions for website or application
  • Organize information by translating user behavior into media structure & elements; craft interactive experiences; produce workflow diagrams, user scenarios, flowcharts, & storyboards; prepare interaction specifications, navigation rules, organization of information, & site maps; coordinate with business, technology, visual, structural, editorial, cognitive, & brand strategists
  • Plan information architecture by studying the site concept, strategy, & target audience; envision architectural scheme, information structure & features, functionality, & user-interface design; create user scenarios; prepare data models; design information structure, work-and dataflow, & navigation; evaluate information representation; conduct creative meetings


  • Direct, review & collaborate with other designers on overall direction of designs
  • Work with interaction design team (and later, developers) to ensure that IA/UX has been translated properly
  • Project Execution Management
  • Stand in front of a room of stakeholders, articulate & defend solutions with users-centered design principles
  • Actively participate in, & represent user & design team concerns in all project methodology meetings
  • Participate in Quality Assurance process by testing site/application implementation to verify interaction, IA, copy, & visual integrity



  • Proficient with InDesign/Photoshop/Illustrator CS5-6/CC, & Sketch (Note that we work in InDesign for planning documentation, but are open to OmniGraffle & similar software)
  • Proficiency with prototyping software such as InVision, Balsamiq,, etc.
  • Familiar with website functionality & mobile/tablet applications
  • Familiar with CMS architecture
  • Familiar with project management & time-tracking software such as Basecamp, Harvest & Fogbugz

Skills & Characteristics

  • Ability to craft graphic elements, assets & visual treatments that adapt & flow with responsive design systems
  • Ability to Layout User Experience Artifacts, including User Sequence Maps, User Personas, Sitemaps, App Maps, & more.
  • Ability to define User Personas
  • Ability to conduct User Interviews
  • Ability to gather business & user requirements, performance requirements analysis, & define Key Performance Indicators (KPIs)
  • Ability to collaborate with the Discovery & Implementation teams on Planning Discovery Sessions & Problem Solving client solutions
  • Ability to define the product roadmap for client products
  • Ability to generate low & high fidelity Prototypes
  • Ability to articulate & defend design decisions to client
  • Ability to multitask in a variety of user experience exercises & tools, to reveal a Product Backlog based on Shared understanding with the client & the team
  • Possess analytical skills to look at your work from the point of view of the your clients & their target audience to determine how both groups will perceive the brand message
  • Ability to work effectively across disciplines
  • Delegate work when needed & review
  • Excellent time management skills
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