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Company Description

Founded in 1992, Montreal-based Behaviour Interactive is one of North America's largest independent game developers with close to600employees & over 70 million games sold on every platform. To date, the company'sgames have reachedmore than200 million players worldwide. In 2019, its most successful IP, the award-winning Dead byDaylight, celebrated 12 million players. Behaviour counts amongst its partners some of the world's most recognized brands such as Sony, Disney,Netflix,Activision, Warner Bros, Ubisoft, Xbox Game Studios, Google, Bombardier, Wargaming, HBO, NetEase, Gaea, La Capitale, & many more.For more information:bhvr.com.

Job Description

Under the Art Development Director & AnimationDirector's supervision, the Animator works with the animation team to bring to life a large variety of characters & objects.

Responsibilities:

  • Applies effectively animation principles to create high-quality animations;
  • Understands game design intention & can list required animations for simple behaviour;
  • Able to adapt his work to create new animations based on existing brands;
  • Edit theiranimations within a game engine.

Qualifications
  • Studies in 3D/2D animation program;
  • Experience in making animations for a video game;
  • Portfolio & resume demonstrate a good understanding of the principles of animation;
  • Good knowledge of human anatomy;
  • Knowledge inMayaor other equivalent 3D software;
  • Knowledge of Unity/Unrealengine is a plus;
  • Must have a great sense of observation & a good knowledge of a videogame production;
  • Passion for animation & video games;
  • Capacity to work in a team;
  • Capacity to work under pressure & meet deadlines.

Additional Information

A portfolio is required with your application.

 
 
 
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