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Behaviour Interactive // independent game developer
, Full Time       Posted: Saturday, February 15, 2020
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Company Description

Founded in 1992, Montreal-based Behaviour Interactive is one of North America's largest independent game developers with close to600employees & over 70 million games sold on every platform. To date, the company's games have reachedmore than200 million players worldwide. In 2019, its most successful IP, the award-winning Dead byDaylightTM,celebrated 12 million players. Behaviour counts amongst its partners some of the world's most recognized brands such as Sony, Disney,Netflix,Activision, Warner Bros, Ubisoft, Xbox Game Studios, Google, Bombardier, Wargaming, HBO, NetEase, Gaea, LaCapitale, & many more.For more information:

Job Description

We are now looking for experienced System Programmers to design, implement & refine the game experience we provide our users. In this role, you will be an integral part of the development team & will be responsible for the implementation & maintenance of the different basic functionalitiesin craft, optimization & adaptation from a platform to otherones.

What will you do ?

  • Codein C++ engine-related items ;
  • Optimize both memory & performance in systems that have to scale from high-end to mobile systems ;
  • Diagnose & solve common problems - such as load times, memory usage & performance problems - to improve the robustness of the engine ;
  • Work closely with cross-displine teams including programmers, designers, animatorsand artists ;
  • Optimize the game code taking into account that some of our games will be live & online ones;
  • Be an active participant to our code review's process.

  • 5+ years of experience as a Programmer in the game industry
  • Strong skills in C++ programming & multithreading
  • Experience in many different engineering areas with a special attention given to low-level code & deep optimization
  • Well versed in software engineering principles, especially API design
  • Strong understanding of how a game engine work & of editor concepts
  • Familiarity with development tools & profiling on modern systems, inclusing PC, console & mobile
  • Experience developing in a large codebase at a fast pace, keeping the right balance between usability, performance, reliability & power

Would be considered as assets :

  • Development experience with Unreal
  • Development experience with Windows
  • Experience in physical effect programming of games
  • Experience in streaming & downloading dynamic assets & levels
  • Experience in creation of automated video game test systems

Additional Information

Joining Behaviour means being part of a company that believes in equity & diversity. We base all employment decisions on merit, qualifications, & competence. We will never discriminate on the grounds of national or ethnic origin, health, religion, age, sex, sexual orientation, gender identity or expression or disability. The masculineisusedwithout any discrimination & for the solepurpose of lightening the text.

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