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With Justin Underhill (Postdoctoral Fellow In Digital Humanities, UC Berkeley).
Sat, Mar 17, 2018 @ 10:00 AM   $200   Upload SF, 1535 Mission St
 
   
 
 
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Interested in using Photogrammetry to make your own 3D models? Or perhaps you want to learn the fundamentals of this amazing technology. We're looking for VR & AR developers & designers, drone pilots, photographers, & anyone else eager to learn how to create VR-ready 3D models with photogrammetry.
In one day, you will learn about the top tools & techniques used for photogrammetry, how to plan & execute a photogrammetry project, how to create a point cloud in a 3D mesh from photos, & finally, how to use these products as Unity assets.
This workshop is taught by photogrammetry professor, wizard, & enthusiast, Justin Underhill.

Why this workshop?
This workshop will jumpstart your understanding & ability to use photogrammetry. Whether you aspire to learn how to make your own 3D models for personal or professional projects, you will leave with an understanding of the industry & the ability to bring in custom assets using photogrammetry.
This one-day intensive crash course is designed for beginners to photogrammetry. There is no coding experience required. We can think of nothing more fulfilling than building your own passion project with your own custom assets. Free yourself from the burden of asset store models & model artists; seize the opportunity to make your own!

What is Photogrammetry?
Photogrammetry is the process of making measurements & models from photographs. After taking a series of photos of an object,one can render maps, drawings, measurements, and3D models of the real-world object.
This is a powerful tool used by many VR & AR developers & designers who want to use their own custom assets.

What's Included:
1 day of intensive skill training, building & networking
HP Computers for project testing
2 week pass to Upload SF or Upload LA

The Weekend Schedule:
Saturday, March 17 (10:00am - 6:00pm)
10:00am: Arrive for coffee.
10:30am: Industry overview, history, & key terms
11:00am: Top tools/ techniques, planning a photogrammetry project, & basics of digital photography
12:30pm: Lunch
1:30pm: Breakout Groups: capturing images
2:00pm: Building point clouds
5:00pm: Bringing your new objects into your Unity project
6:00pm: Networking & snacks

About Justin:



Justin Underhill is a Mellon Postdoctoral Fellow in the Digital Humanities at UC Berkeley. He earned his PhD in Art History from Berkeley, completing a dissertation, "World Art & the Illumination of Virtual Space," that uses advanced software to reconstruct the architectural contexts in which works of art were displayed. Such research explores the relation between pictures & the lighting of the space in which they were originally viewed. Underhill continued this work in his prior appointment as a Mellon Postdoctoral Fellow in the Digital Humanities at the University of Southern California. Presently, among other projects, he is developing art.rip, a site dedicated to digital capture, forensic visualization, & the history of art.
 
 
 
 
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