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Behaviour Interactive
independent game developer
 
Design, Full Time       Posted: Tuesday, June 18, 2019
 
   
 
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JOB DETAILS
  Company Description

Based in Montreal,Behaviour Interactive is one of the largest independent game developer in North America. Anchored in the industry for more than 25 years now, its success is characterized by its versatility to create games based on leading brands, but also original IP's across all major platforms. Behaviour is a Canadian company with an entrepreneurial culture that promotes opportunities & personal development at the same time that giving their employees the feeling of making a difference.

Job Description

The main objective of the live game designer is to support game production by being the central point of contact for everything that needs to transition on the live environment & make initial designs to address trends or meta that could occur. The live game designer is also the beacon of quality for users & regularly monitors how things are going for our community.

Responsibilities

  • Provide design vision & documentation relevant to systems required in the game;
  • Balance game systems based on internal & player feedback;
  • Develop user profiles & play patterns for improved acquisition & retention strategies;
  • Ensure that any forced updates aren't creating problems for users in-game;
  • Test features against the Live & QA Environments;
  • Cooperate with other disciplines to further enhance the player experience;
  • Search for & share solutions to address client & community feedback.
  • Participates to the daily Live Status meetings;
  • Monitor online platforms for user bugs & annoyances (forum, Facebook, Reddit, etc.);
  • Work in collaboration with community management to be on top of community issues;
  • List bugs & issues provided by the community;
  • Investigate & reproduce bugs reported by users;
Qualifications
  • 3+ years of experience as a designer in the video game industry;
  • Knowledgeable of current trends in gameplay & game systems with a strong interest in competitive team games;
  • Passionate about games & best practices for games as a service;
  • Proficient with Unreal 4.X & Blueprints for scripting & testing purposes;
  • Proficient with Microsoft Excel simulations & predictive calculations (analytical competencies & data modeling);
  • Able to communicate knowledge & ideas (flowcharts, feature specs, data reports, etc.) to team members;
  • Able to sift through data & come to meaningful conclusions;
  • Excellent communication skills, both written & verbal (fluent in English);

Assets

  • Experience in an established studio in the gaming industry is a big asset;
  • Experience developing on multiple platforms (console, PC, & mobile) a plus;
 
 
 
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