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With Dean Razavi (Founder, Razbury Games).
Wed, Aug 16, 2017 @ 06:30 PM   $25   Microsoft, 11 Times Sq
 
   
 
 
              

      
 
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LOCATION
EVENT DETAILS
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<P><EM><STRONG>Learn the fundamental design elements of a role-playing game, with an emphasis on the steps a creator should take before starting to code.</STRONG><BR></EM></P>
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<P><BR><STRONG>Class Description</STRONG><BR><BR>Ever since their origins in pen & paper, RPGs have been gamings primary vehicle to tell grand stories. The genre focuses on a few key elements to engross players in a save-the-world-scope narrative. Critical to the RPGs success is the connection between the player & their character, a bond often formed by allowing the player to customize or otherwise shape the development of their hero.<BR><BR>This class will survey six important factors to flesh out before beginning to actually develop an RPG: narrative & questing, character progression, the single complicated mechanic, the mini-game, battle, & balance. Students will also engage in discussion about certain tropes important to the genre, & how to both implement them successfully & change them to create their own unique game. After discussing these concepts, students will be able to structure their own RPG game design going forward.<BR></P>
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<P><STRONG><BR>About the Instructor</STRONG></P>
<P><STRONG CLASS="gmail_msg">Dean Razavi</STRONG><SPAN CLASS="gmail_msg">is a game designer & developer in New York City, who has made it a habit of pushing game-making tools to their limit. His first foray into the world of creating RPGs was through the Starcraft I trigger editor, & later through Inform, GameMaker, & recently RPG Maker. Dean released a 20-hour RPG as part of his wedding invitation</SPAN><SPAN CLASS="gmail_msg">, & relatedly, has a very patient husband.</SPAN></P>
<P><SPAN CLASS="gmail_msg">Currently, Dean is working on</SPAN><A CLASS="gmail_msg" HREF="http://www.vidarthegame.com/" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">Vidar</A><SPAN CLASS="gmail_msg">in RPG Maker VX Ace, focusing on stripping down the RPG to its core elements of narrative & character development. The game features randomly chosen but still cohesive storylines, as well as random puzzle elements. He also runs an RPG Maker VX Ace tutorial blog called</SPAN><A CLASS="gmail_msg" HREF="https://ironshoe.wordpress.com/" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">The Iron Shoe</A><SPAN CLASS="gmail_msg">and works on a</SPAN><A CLASS="gmail_msg" HREF="http://vidar.gamepedia.com/JRGSS" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">project</A><SPAN CLASS="gmail_msg">to open-source a version of RPG Makers underlying scripting language in java, in order to run games created in the program on Mac & Linux.</SPAN></P>
<P><SPAN CLASS="gmail_msg">You can reach him on<A CLASS="gmail_msg" HREF="https://twitter.com/RazburyGames" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">Twitter</A>and read about him on<A CLASS="gmail_msg" HREF="http://kotaku.com/meet-the-lawyer-who-quit-his-job-to-make-an-rpg-1786009644" TARGET="_blank" REL="noopener noreferrer noopener nofollow noopener noreferrer nofollow nofollow noreferrer nofollow">Kotaku</A>.</SPAN></P>
 
 
 
 
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