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With Bruno Velasquez (Dir. Animation, Sony Santa Monica Studio), Adam Noonchester (Gameplay Programmer, Insomniac), Calle Lejdfors (Dir., Ubisoft Massive), Raul Aguaviva (Dev Tech Enggr, AMD), Eric Zimmerman (Arts Prof., NYU Game Center), Krista Parham (User Researcher, Electronic Arts).
Monday, March 18, 2019 at 08:00 AM   $1699
Moscone Center, 747 Howard St
 
     
 
 
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DETAILS
The Game Developers Conference (GDC) is the world's largest professional game industry event.

GDC brings together 28,000 attendees to exchange ideas & shape the future of the industry with five days of education, inspiration, & networking at the Moscone Convention Center in San Francisco.

Attendees include programmers, artists, producers, game designers, audio professionals, business decision-makers & others involved in the development of interactive games & immersive experiences.

The market-defining GDC Conference features 750 lectures, panels, tutorials & roundtable discussions on a comprehensive selection of game development & VR/AR topics taught by leading industry experts.

The GDC Expo showcases the latest game development tools & services from 550 leading technology companies such as Amazon, Google, Intel, Nvidia, Oculus, Sony, & Unreal Engine. Attendees can use GDC Connect business matchmaking to set up meetings & explore new partnerships & business opportunities.



GDC attendees can relax, play inventive & innovative games, & meet new people throughout the week at interactive spaces, themed areas for indie games, retro games, alternative controllers, & more. This year marked the debut of the GDC Film Festival, one of the first ever documentary & narrative film fests focused on the art & culture of video games.

GDC hosts two award ceremonies recognizing the creativity, artistry & technical genius of the finest developers & games. The Game Developers Choice Awards are the leading peer-based video game awards show celebrating the industry's top games & developers. The Independent Games Festival honor the most innovative & exemplary projects in indie game development.

The Game Developers Conference began as an informal gathering of 25 developers in the living room of a notable game designer. Initially focused on computer games, GDC has grown & diversified along with the game industry to include a variety of platforms including consoles, mobile & handheld devices, tablets, online, & computer games & is expanding into the emerging VR & AR space for games & entertainment. In 2016, GDC commemorated the 30th edition of the conference. From year to year, GDC continues to define market innovations & provide insight into the future of games.
 
 
 
 
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