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With dev advocates Angelik Laboy (Dolby), Matt Dondelinger (Unity), W. Ian Douglas (Postman), Oliver Carson (PubNub), Todd Sharp (Amazon IVS / Twitch).
Tue, Mar 21, 2023 @ 07:00 PM   FREE   DNA Lounge, 375 11th St
 
     
 
 
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LOCATION
EVENT DETAILS
SF Game Development is excited to announce our annual GDC 2023 Meetup/Party hosted at DNA Lounge on Tuesday, March 21st from 7:00pm-Midnight. Make sure to RSVP for our event on Meetup or Eventbrite for FREE entry to our event.

We listened to feedback from last years event, & we've split the event into three separate rooms focused around: music, tech talks & video game demos. We are also excited to announce that the main room will feature a special 22 Watt laser show by Vorperian Cyberarts along with custom video game themed projection mapped visuals. This is a professional networking event for game developers, artists, students, indies, or really anyone interested in game development. You do NOT need a GDC pass to attend, this is an event open to the public, so please RSVP, attend & show your support.

Main Room: Live Music & Lasers
DJ The Barbary Ghost will be spinning a unique video game themed set for our GDC 2023 After Party. Joshua (AKA The Barbary Ghost) was on the QA team for titles such as Sonic Adventure 2, Psychonauts, & Skylanders. they have also produced original music inspired by video game soundtracks with their project's "Vernian Process" & "Profondo Delle Tenebre".

Vorperian Cyberarts will be taking over the lasers, & will be operating 4 laser projectors, totaling 22 Watts of power! Additionally, Vorperian Cyberarts will be setting up a custom projection mapped stage with custom visuals, all video game themed, VJ'd by the team. Your mind will be blown by this main stage setup, it will be one of a kind!

Top Room: Technical Workshop Room
Hear from speakers from Dolby, Unity, AWS IVS, Sentry, Postman, PubNub & more! These sessions will be recorded, & you'll have a chance to attend live to learn more about APIs & technical game development concepts. At the end of each session there will be an Q/A where you will get to ask your development questions to the speakers.

Back Room: Game Demo Stations
The back room will be hosted in partnership with our friends at Courage Events, & will feature 15-20 indie game developers who will have their laptops & game consoles out, & will be showing off their latest titles dropping at GDC 2023. You'll be able to play test their titles, provide feedback & ask questions about their development cycle. There will also be booths setup from Dolby, PubNub & more where you'll be able to chat with their teams about your development questions.

Speaker Lineup:
Matt Dondelinger

Senior Developer Advocate, Unity Technologies

7:30pm-8:00pm

Protecting Your Players with Unity

In this talk, learn how to explore good Microtransaction (MTX) design principles, how to use them to protect your players, & some solutions Unity can offer to successfully monetize your game.

Angelik Laboy

Developer Advocate, Dolby.io

8:00pm-8:30pm

Real-time streaming into & out of game engines for interactive experiences

In this talk, learn how to implement real time streaming into game engines such as Unity, to create better experiences for your players.

W. Ian Douglas

Sr Developer Advocate, Postman

8:30pm-9:00pm

Exploring API types for Game Development

In this talk, learn how to compare REST vs Async vs gRPC APIs using Postman & Unity.

Braden Riggs

Developer Advocate, Dolby.io

and

Oliver Carson

Developer Advocate, PubNub

9:00pm-9:30pm

Spatial Audio & Real Time Messaging

In this talk, learn how to set up Spatial Audio & Real Time messaging in your Unity application, for things like leaderboards, chat & more.

Todd Sharp

Developer Advocate, Amazon IVS (Twitch)

9:30pm-10:00pm

Adding Live Streaming to your Browser Based Game

In this talk, Todd will be showing off how to take an open source game, & show how to live stream it using Amazon IVS, without the need for OBS or Streamlabs.

Russell Sng

Developer Advocate, Unity Technologies

10:00pm-10:30pm

Leaderboards with Unity Game Services

In this talk, learn how to implement a new leaderboard SDK by Unity into your Unity Projects & games easily.

Stefan Jandl

Unity3D Mobile SDK Software Engineer, Sentry

10:30pm-11:00pm

Monitor & Observe your Unity Application with Sentry

In this talk, learn how to use Sentry in your Unity application to monitor & observe your video game. Sentry gives developers helpful hints for where & why an error or performance issue might have occurred

See you all there!
This is a professional networking event for game developers, artists, students, indies, or really anyone interested in game development. You do not need a GDC pass to attend, this is an event open to the public, so please RSVP, attend & show your support. Make sure to RSVP to lock in your spot, can't wait to see you all there.
 
 
 
 
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