A World-Changing Company
Palantir builds the world's leading software for data-driven decisions & operations. By bringing the right data to the people who need it, our platforms empower our partners to develop lifesaving drugs, forecast supply chain disruptions, locate missing children, & more.
The Role
Palantir Foundry is an end-to-end platform for data-driven decision-making, & as a 3D Software Engineer, you will play a pivotal role in extending its capabilities to handle advanced 3D visualization & geospatial workflows. We're transforming the way organizations integrate & interact with complex 3D data-such as gaussian splats, point clouds, BIM files, CAD models, & schematics-so they can build reliable, mission-critical applications atop a unified foundation.
In this role, you will join a specialized team within Foundry focused on 3D tools & visualization, working closely with industries like Architecture, Construction, Automotive, Aerospace, Space, Oil & Gas, Mining, & Utilities. Our customers use Foundry to visualize & analyze 3D models & geospatial data to support their daily operations, across infrastructure planning, asset management, digital twins for industrial facilities, & real-time monitoring of complex engineering systems.
As a 3D Software Engineer, you will be responsible for designing & developing cutting-edge tools that allow thousands of users to interact with 3D data in intuitive & powerful ways. You will develop new end-to-end approaches for displaying 3D geometry-from offline pre-processing of large datasets to novel realtime approaches on the GPU-and build applications that use them for visualization & analysis. Your work will empower customers to build sophisticated applications, such as interactive dashboards for construction sites, geospatial analysis tools for mining operations, or simulation environments for aerospace design.
You may spend one day collaborating with customers in the construction sector to understand their needs when visualizing BIM files, identify gaps in their current tools, & prototype solutions. The next day, you might brainstorm with teammates on optimizing shader performance for rendering large-scale point clouds or voxel models in real time, or work with backend engineers to define APIs & schemas that back these workflows.
You'll regularly face sophisticated technical problems, requiring you to scope out the solution design & find an incremental path to ship new features. As part of this, you will own APIs & schemas that power your frontend code, or work with other backend engineers in developing them together.
Below are some examples of the types of product work you'd get to do in this role: • 3D Visualization Tools: Build interactive tools for rendering & manipulating 3D models, such as CAD & BIM files, enabling architects & engineers to explore designs in real time. • Geospatial Workflows: Develop features for visualizing & analyzing geospatial data like gaussian splats, point clouds, & voxel models, supporting use cases in utilities, mining, oil & gas exploration, & urban planning. • Shader Development: Write & optimize custom shaders to enhance the performance & visual fidelity of renderings for applications in aerospace & automotive design. • Digital Twins: Create interfaces for integrating 3D schematics & real-time sensor data, powering digital twin applications for utilities & industrial facilities. • Performance Optimization: Solve complex challenges related to rendering large-scale 3D datasets, ensuring smooth performance for end-users in high-stakes environments like space mission planning.
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