Based in Montreal, Behaviour Interactive is one of the largest independent game developers in North America. Anchored in the industry for more than 25 years now, its success is characterized by its versatility to create games based on leading brands, but also original IP's across all major platforms. Behaviour is a Canadian company with an entrepreneurial culture that promotes opportunities & personal development at the same time that giving their employees the feeling of making a difference.
Behaviour is seeking programmers to develop gameplay or system features. The programmer will work, in a dynamic environment, with fellow programmers as well as game & level designers on prototyping, designing, implementing, & improving many aspects of the game.
Develop systems to support all aspects of the game. The tasks include, but are not limited to,
- Player progression;
- Matchmaking players;
- Game flow;
- Anti-cheat mechanics;
- Online & multiplayer systems;
- Engine systems (3D, physics, resource management)
- Performance & memory optimization
- Various tools.
Work with the creative director & game designers to develop player character features, like player mechanics, player controls, camera, powers, interactions with objects & other characters, weapons;
Develop other gameplay features, like achievements, game balance features,
Work in a cross-disciplinary team with programmers, designers, artists, & animators to obtain the appropriate solution that achieves the desired feature quality & performance;
Thoroughly test implemented features;
Participate in design reviews & code reviews.