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EVENT DETAILS |
<P>Hi everyone! This is the launch for a program we've been working on for a while. 4 events, 1 set of panelists, 1 location. The events will be 2 weeks apart, and while each event is a separate unit, going to all 4 will give you a complete overview. Our panelists are all wonderfully accomplished, and they'll be sharing their experience, stories, and unique perspectives.</P>
<P><STRONG>Event 1: The Basics. We'll go through the principles UX relies on, what it looks like in practice, and what you should keep in mind.</STRONG><BR>Event 2: Research. How can we get information to inform product/design decisions? What do people commonly do to f#$% up their results, and how can they learn to avoid that?<BR>Event 3: Prototyping and User Testing. How<BR>Event 4: Iteration. Designing a product isn't over when it ships. How can we build consistent, scalable processes to gather data and improve the product?</P>
<P>Our panelists:</P>
<P>Jay Meany<BR>Director of Product Design, Digital Strategy & Initiatives at Cond Nast<BR>Tim Jaeger<BR>Interaction Designer at Google<BR>Michelle Chu<BR>Product and Design Manager at Alpha<BR>Michael Redding<BR>Freelance UX/Creative Director</P>
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