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With Chris Mahon (Creative Lead, Occult Triangle Lab).
Tuesday, April 27, 2021 at 06:30 PM   Absolutely Free   Online
 
     
 
 
              

 
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EVENT DETAILS
Chris gives insights on how to help balance offering players lots of divergent narrative paths & keeping things simple & on rails.

Gamers love evocative, memorable stories, but many want multiple paths to explore, too. This talk will give you the tools you need to create multi-path narratives without sacrificing story or player agency.

Recommendations & advice for software that can help with outlining paths, such as Twine, Scrivener, & Scapple

Deeper insights into narrative concepts like the Freitag triangle & the three-part dramatic structure

Analysis of well-known games that run the gamut of branching narratives, from Deus Ex to Skyrim

The ultimate goal is to give participants the confidence to craft complex, consistent, & satisfying branching narratives for their games.

Chris Mahon is a writer & game designer living in New York. He's the Creative Lead at the Occult Triangle Lab, an indie game developer, & the Product Development Manager for Loresmyth, a tabletop RPG company. His current game project is Black Heaven: A Necromantic Dating Sim.

Join us on Discord!
Can't make the date? That's OK, we'll also be streaming the talk on our YouTube channel.

 
 
 
 
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