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DETAILS |
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This roundtable brings together producers, studio leads, & innovators to explore how AI orchestration is reshaping pre-production.
Agenda
4:00 PM
Introduction - Context on pre-production bottlenecks
4:10 PM
Data & Insights - Findings from 50+ projects using AI workflows
4:30 PM
Demo - Live walkthrough: Arielle generates a roadmap
4:40 PM
Roundtable Discussion - Exchange on opportunities & challenges
4:55 PM - 5:00 PM
Closing - Recap, takeaways, & access to software credits & guides
Pre-production is one of the most critical yet challenging stages in game development & creative projects. Producers & studios often spend days creating structured, dependency-aware tasks before work can begin.
Producers & small teams spent days trying to:
- Structure tasks & create tickets
- Align resources & schedules
- Pick the right tools & keep them connected
- Re-plan the same thing over & over (sprints, vertical slices, builds)
And the data we collected shows that the challenges went further:
- Junior producers couldn't match the planning standards of seniors
- Customizing tickets felt like a herculean task
- Producers built plans only for executives to change them
- Replanning delays projects & balloon budgets
- Over 50% of talent didn't actually match task needs
This roundtable brings together producers, studio leads, & innovators to explore how AI orchestration is reshaping pre-production.
Attendees will see a live demo, review exclusive production data from projects, & join an open discussion on opportunities & challenges. Gamers Home addresses this bottleneck with Arielle, the AI Assistant Producer, which transforms creative briefs into actionable workflows in minutes.
Participants will also receive free credits to test Arielle on their own projects.
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