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With Eric Vezzoli (Dir. Technology, Razer).
NYU Tandon, 370 Jay St, #325, Brooklyn
Mar 14 (Fri) , 2025 @ 03:00 PM
FREE
 
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The IDM X ONX FLESH FEEDBACK speaker series continues on Friday, March 14 from 3-4:30 pm with Eric Vezzoli, CEO of Interhaptics & Director of Technology at the gaming peripherals/hardware company Razer.

From Research to Reality: Leading Haptics Innovation at Razer

Eric Vezzoli will discuss his unique journey from academia to becoming the Technology Director at Razer, where he has worked on a range of haptics products. After walking us through what sparked his initial passion for haptics, Eric will detail some of the pivotal moments at Interhaptics, funded to create a unique SDK (Software Development Kit) & media coded for all haptics systems, the acquisition form Razer, the leading PC gaming peripheral brand, & identify the fundamental lessons about haptics that have informed his strategy. Eric will tell us about the range of projects & innovations he's been part of, including the Haptics Club & Haptics Industry Forum initiatives. Finally, he'll offer insights into the future of haptics technology & its potential to expand the gaming industry. For students, researchers, & industry professionals alike, this talk will provide valuable perspectives on navigating the current haptics technology landscape with a user-centric approach to product design.

Speaker bio

Eric Vezzoli (Director of Technology, Razer - CEO Interhaptics) is an entrepreneur with deep technical knowledge with a proven track record in technology strategy & business execution for deep tech & new technology ventures. He's head of Technology at Razer, reporting to the CEO, & CEO of Interhaptics, the development tools division or Razer. Eric Vezzoli holds a PhD in Haptics & funded Interhaptics, allowing the creation & deployment of HD haptics for any platform. Interhaptics was acquired by Razer in 2022. He authored the architecture of the MPEG standard for haptics coding, streaming, full-body haptics, & extended reality compatibility, & contributed to the development of the OpenXR haptics APIs in collaboration with many in the industry. He is the founder & co-host of the Haptics Club podcast that shares & documents best practices for haptics implementers, & a director & XR Haptics working group chair at the Haptics Industry Forum. He has authored more than 50 scientific papers & patents in Haptics & human-machine interaction.

Event specifics: RSVP required for non-NYU guests through Eventbrite! Every outside visitor must be registered & provide a unique non-NYU email address. On the day of the event, you'll receive an email pass, bring identification & the pass (you do not need to print it out) for security.

About the Fall 24 Speaker Series: FLESH FEEDBACK: DESIGNING WEARABLE SENSATIONS

With the ubiquitous adoption & domestication of wearable devices that continually feed us streams & bursts of data relayed through touch, we've already become acclimated to practices of remote haptic sensing, knowing, communicating, & socializing. An emerging generation of wearables, with varying degrees of success, attempt to route more complex, engaging, & affectively compelling forms of touch through these contacts opened up between flesh & technology. At the same time, these new material intimacies with data expose us to a range of vulnerabilities, as our bodies can be monitored & remotely stimulated, often without our consent. Often ideated as our most ancient' sense-or alternatively as a neglected' sense-touch takes center stage in this year's IDM X Onassis speaker series, as a compelling mix of artists, designers, industry professionals, & academics each take up questions about our changing embodied relationships with digital technologies.
 
 
 
 
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