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With Jason Rosenstock (Environment Artist, Avalanche Studios).
Thu, Nov 08, 2018 @ 06:00 PM   FREE   Venue, To Be Decided
 
   
 
 
              

      
 
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EVENT DETAILS
**Space is limited. Register on Eventbrite to request a ticket. If we can accommodate, you will receive an email with event information confirming your attendance. Submit this formto express your interest. If selected, you will receive a confirmation email with event details.**
NOVEMBER IS AVALANCHE STUDIOSMONTH AT PLAYCRAFTING!Using VR for Prototyping, Quick Visualization, & Hi Res SculptingBy: Jason Rosenstock, Environment Artist
Are you interested in waving your arms around like a weirdo in another dimension? Oculus Medium is an actual, useful tool in VR for doing high res sculpting, visualizing 3d layouts, creating refs for concepts, & generally just exploring 3d shapes in an intuitive way. I'm going to walk through how I create 3d sketches in Medium, how to import & export these sculpts for use in making assets, how to capture & record work for reference. Picture a Joy of Painting episode, but instead of Bob Ross making a mountain landscapes, it will be me with cyber-goggles on making demons.About the SpeakerJason Rosenstock is an Environment Artist at Avalanche Studios, currently working on Just Cause 4. Jason has worked in both AAA & Indie games for the last 10 years, & is constantly looking for new & interesting ways to create art in games. Jason's latest obsession is incorporating virtual reality into the process of making games, breaking the barrier between the 3D user & the 2D screen.
If you're focused on leveling up your skills, you won't want to miss this opportunity. Space is limited & attendance is by invitation only.Submit this formto express your interest. If selected, you will receive a confirmation email with event details.
 
 
 
 
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