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Agentic Video Production
Shots. Editing. Sound. A connected production workflow.
AI video models can now produce a striking clip from a single prompt. Turning clips into a scene is harder: the shots have to match, the cut has to hold, the sound has to fit the picture, & someone has to answer for each choice. Agents are starting to drive, & the options keep multiplying. This talk tours them in practice:
Claude & Astra calling video models through MCP & gateways such as Token360
the built-in agents in Higgsfield, Magnific, HeyGen, etc...
Claude Motion for motion graphics & animation that stays editable
Claude blocking scenes in Blender & working inside Unreal Engine
Judging a production & driving remediation cycles
a finish in DaVinci Resolve
It also covers what it takes to make the process repeatable: story bibles, shared references across episodes, clear handoffs, skill development, many retries. Examples come from a vertical series on the Revolutionary War & from open-source multi-agent systems such as FilmAgent & OpenMontage. You'll leave with a grounded sense of what agents can & can't do for video today, & a small test to try on your own work.
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