Events  Classes  Deals  Spaces  Jobs 
    Sign in  
 
 
With Sam Brewton (Lead AR Designer, Apprentice.io).
Saturday, September 21, 2019 at 10:00 AM   Apply To Attend
RLab at Brooklyn Navy Yard, 63 Flushing Ave, 3rd Fl at Bldg 22
 
     
 
 
              

          
 
Sign up for our awesome New York
Tech Events weekly email newsletter.
   
EVENT DETAILS
How do we design for the future of computing? How can we look at past & current trends to design new interactions & interfaces for spatial experiences across virtual & augmented reality? This 2-Day interactive workshop class will be led by Sam Brewton & will allow you to learn & develop your skills for creating experiences across the mixed reality spectrum.

Click here to request additional information, including costs & how to register. You can also request more information about scholarships, which are available for participants who demonstrate financial need or identify as under-represented in tech.

WHO SHOULD ATTEND
Agency - designers, art directors, & UX & interaction designers

Brand - in-house product designers & marketing designers

Digital Artists - illustrators & 3D artists who want to take their work into XR

Educators - who want to learn & share new technology

Developers - who are excited about the next computing platformsPREREQUISITES
Digital design experience

Comfortable with a fast-paced learning environment. Desire to explore the new frontiers of virtual & augmented reality as it applies to brand marketing & enterprise applications.

Knowledge of HTML is a plus

WiFi ready laptop

ARCore / ARKit supported mobile device

SCHEDULE
DAY 1
AM
9:30 - 10:00: Registration & Breakfast

10:00 - 11:00: Lecture: User centered XR design processes & pipeline preview

11:00 - 12:00: Workshop: WebVR

Interactions & input methods; interface design for Head Mounted Displays; spatial experience design; scene based information architecture; uploading, testing & iterating

1:00 - 2:00: Lunch (provided)


PM
2:00 - 3:00: Lecture: Foundations AR

AR technology; SLAM; AR anchors & markers; the interface to AI; recognition & detection; distribution strategies; design for scale & accessibility

3:00 - 4:30: Workshop: WebAR

4:30 - 5:00: XR Design Demos / Explore AR & VR design tools in the glasses

5:00 - 7:00: Happy Hour / Networking



DAY 2
AM
9:30 - 10:00: Breakfast

10:00 - 11:00: Lecture: Waves of AR

Form factors; devices; moving to the AR Cloud for persistence

11:00 - 1:00: Workshop: Social AR & 3D asset creation - create a camera effect

Screen space vs world space; Asset creation Part 1: creating original assets by adding depth your 2D UI elements

1:00 - 2:00 Lunch (provided)

PM
2:00 - 3:00: Demo: Motion Capture

3:00 - 4:30: Workshop: Spatial AR

Multi-user experiences; tips for authoring & recording; usability testing

4:30 - 5:30: Demo: Asset Creation Scanning, Rigging & Animation Demo

Asset creation Part 2: Iterating on spatial AR experience or social camera effect with an
animated model

KEY TAKEAWAYS
Methods for identifying XR opportunity - scalable use cases & strategies for distribution.

Design & prototyping process - that fits into industry XR pipelines for real-time computing.

UX in XR - learn about interface design guidelines as well as the emerging interaction patterns.

Design systems for XR - adapting your brand's design language to support XR experiences with 3D elements.

Designing for everyone - architect XR scenes that can be experienced through different platforms & input methods, for accessibility & broader distribution.

Create XR - attendees will create WebVR, WebAR, social AR, & spatial computing experiences.
 
 
 
 
© 2019 GarysGuide      About    Feedback    Press    Terms
 
Sponsor Gary's (World Famous) Red Tie