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Dots // mobile game about connecting
Design, Full Time    New York    Posted: Wednesday, September 30, 2020
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Dots is seeking a Game Design Director to maintain & evolve the game design
discipline at Dots. You will lead & manage a team of Game Designers, growing their skills and
setting standards for devising, documenting, delivering & playtesting world-class gameplay
experiences across all our projects.

As head of our creative Pipeline, youll work with our exec team to agree strategy & commercial goals, & then plan & deliver ideation, prototyping & testing process to generate multiple potential projects against those goals.

Dots is an established gaming company with three mobile hits so far (Dots, Two Dots, & Dots
& Co), & over 100 million installs. It has recently been acquired by Take-Two Interactive.
Were a growing team of multi-talented people. We have big plans for more games in the future
and were looking for a senior leader who can shape our growth.

Job Description:

  • Work to define long-term product & creative strategy for our new games pipeline.
  • Provide key leadership, coaching & hands-on support to the game design team at Dots & report directly to the President (head of Dots).
  • Define & evolve world-class standards for game design at Dots, both for new content & features on our existing & successful game Two Dots, & also for the new games in our pipeline
  • Deliver against Dots core value of Player Connection by fostering strong playtesting & player feedback processes.
  • Work closely with art, engineering & product teams to enable highly cross-functional development practices.
  • Devise & run ideation & prototyping processes that generate potential new projects that meet the studios creative, business & product needs.
  • Manage & evolve production, assessment & reporting processes for new game prototypes
  • Lead on communication of new games concepts, processes & outcomes across the studio

Required Skills / Experience:

  • Proven success in the development & execution of game design for mobile games
  • Experience in leading a team, mentoring, coaching & providing clear direction & feedback to game designers
  • Extensive hands-on game design experience, including gameplay, content & systems design
  • Strong literacy in product & business context for mobile game projects
  • Excellent visual, written & verbal communication skills
  • Experience contributing to brand-building & IP development
  • Ability to drive creativity & innovation, while operating within strategic & commercial goals
  • Deep working knowledge of current mobile casual game space.
  • Excellent time management, problem solving & organizational skills
  • Authorization to work in the United States
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