During this lecture/presentation, Epic Games Director of Education & Learning Resources,LuisCataldi, will build an Unreal Engine scene & share many useful tips & tricks to improve production workflows. Once assembled,Luiswill add base gameplay, lighting, materials, & rendering tweaks while reviewing many of the key need-to-know features of the UE4. Additional focus will be given to the Post-Process settings & performance profiling tools.
Luis Cataldi has been working in the computer graphics industry for over 20 years in various roles including character TD, animator, lighter, environment artist, FX TD & art director. His work has appeared in television, music videos, theme parks rides, animated feature films such as Robots & Ice Age II & AAA video games. In 2005, Luis was one of the founding members of Kaos Studios in NYC as the art director. In the role, he built an art team to deliver 'Frontlines: Fuel of War' & Homefront.' In the late 1990's Luis became an animation instructor at NYU Tisch School of the Arts, & later moved into the full-time role of professor & Department Chair of Game Development & Interactive Design at the Savannah College of Art & Design. In 2014, Luis joined Epic Games as Education Evangelist to build & promote an educational community around the amazing Unreal Engine. Luis currently serves as the Director of Education & Learning Resources.
The Unreal Engine has been used since 1998 to make hundreds of incredible games of every imaginable style & genre. From Batman to Rocket League, Mortal Kombat & more, this is the software that the industrys biggest developers have used to make the most popular gamesthat keep uscoming back for more. This course is your chance tomake games of your own, no prior experience needed.
LEARN UNREAL IN 8 WEEKS - New York
Mondays & Wednesdays, 6:30-9pm
October 18th - December 13th (No class November 22nd)
Microsoft (11 Times Square)
New York, NY 10036
Full Info & Enrollment Here